Our desire for acceptance may render us invisible

Jim Carrie shared this remark in a recent valedictory speech.  Rings true.

How does that work?  How does our desire for acceptance render us invisible?

Start with this idea from the 12 Step tradition … addicts are ego maniacs with an inferiority complex.   Most of us I believe harbor an addict’s soul somewhere in our lives.  Most of us, at least part of the time, live there, in an ego driven place both of superficial puffery and deep self loathing. We feverishly desire to both stand out and fit in. Or at least the ego does.   So we press ourselves into roles and persona’s that effectively render us, in terms of our souls,  invisible.  In trying to be all things we end up no-thing.

Our true selves however show us something far different.  They light a way, they sound a call to a settled place beyond standing out or fitting in.  It is a place of service, a place of love, a place of connection, a place of a blessed self forgetfulness, where questions of status or rank remain mute.  In the Epistle of James one striking line reads that we must judge by “The law which gives freedom.”  (James 2:12)   What is that law?  How does it fit?  What does it mean to judge things in such a way that we both discover and allow for such sweet freedom?

And there I have no clear, simple, communicable answer.  But I know God does.

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3 Responses to “Our desire for acceptance may render us invisible”

  1. Addy says:

    I’m imsspreed you should think of something like that

  2. Chairul says:

    When I try to mix the background I only can acecss the sidebar not the nodes and only have one strength box so in the top I have mix node value: is a light ray the colour1 environment light tga, colour 2 environment tga, then underneath is a strength box .( I have a new blender 2.62.1 rev44807 if this makes a difference). Just wish we could use nodes on this!( thanks for replying to such an old tut so quickly Jonathan! I really appreciate what you guys do on this site its brilliant!)

  3. Rogerio says:

    When 2.61 is released, I shuold have plenty of time to get back into Blender on a part-time basis. Works out well, as Cycles will be released with it! Haven’t played around with Cycles since the very first release, back in the day. Was a pain to re-setup the twenty materials on models, but great! I’m sure it’s much easier now. Especially with the Collada support being worked on as well.I think this next year or so is going to be fantastic for Blender.

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